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AC AMERICAS

Contract to help launch a company in the automotive industry. I was involved in anything from 3D modeling to part machining. 

SHARED DUTIES

-3D Artist

-Graphic Design

-Machining

-3D Scanning

-Client Management 

SCHOOL PRODUCTION TEAMS

GAME PRODUCTION

ATMA

SUPER THRUST BUSTERS

The Hummingbee was an antagonist in a Game Jam put on by Portland Indie Game Squad. Our team had 72 hours to concept, model, and produce a working game

 

 

-Modeling

-Texturing

-Concept Art

 

Rig and animation were done by

Petra Goodrich

 Our team had to produce a game in six months. We followed the process of production from concept to finished product. By the end of production our game was live for anyone to play.

 

-Modeling

-Texturing

-Concepting

-Custom Shaders

 

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